what you’ll learn:
- How to crush the image-based lighting workflow in Blender.
- The real benefits of using High Dynamic Range images for illuminating your 3D scenes.
- How to capture the full 360° high dynamic range panorama inside Blender
- Knowing the light qualities and how to analyze them to create eye-popping 3D art
Requirements
- Blender 2.78 or above.
- A basic level understanding of Blender.
Description
In this course Gleb Alexandrov from Creative Shrimp shows how Image-based lighting is an opportunity to achieve astounding realism.
If you’ve just started tinkering with HDR image-based lighting in Blender,
it may seem daunting. So hard to control the direction of light (Gimme
the rim light, you, Blender!). Even harder to avoid a blown-out
background.
On top of that, there seems to be so many things to wrap your head around: High Dynamic Range, 32-bit textures, Tone Mapping…
But actually, this workflow is MUCH easier than you might have thought. I promise.
After watching this step-by-step guide, you’ll get the super powers to crush the image-based lighting in Blender.
All the project files are included, so you can follow along with video tutorials
Moreover, Greg Zaal has kindly offered us a couple of amazing 2k HDRI environments from the HDRI Haven website.
Who this course is for:
- Anyone wanting to master Image-based lighting in Blender and achieve astounding realism
- Anyone seeking to understand High Dynamic Range, 32-bit textures, Tone Mapping etc.